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Task - #168 - Refactor SimulationObjectInstance - Components Reference Owner
Currently SimulationObjectComponent has numerous functions into which the SimulationObjectInstance is passed as a parameter. This is an artifact from the MMO implementation where components were members of the template and did not store their own values.
It would reduce complexity and clutter to have the SimulationObjectComponent simply store a reference to the SimulationObjectInstance that owns it.
Friday, September 25, 2020