Recent Development Activity
Friday, July 22, 2022
Status changed from
Pending
to
Complete
|
Status changed from
Pending
to
Complete
|
For now I'm just going to manually feature pages on the home pages of various domains. |
Status changed from
Pending
to
Complete
|
Status changed from
Pending
to
Complete
|
Status changed from
Paused
to
Complete
|
Status changed from
Paused
to
Complete
|
Status changed from
Pending
to
Complete
|
Status changed from
Paused
to
Complete
|
Sunday, September 26, 2021
New Task Created!After taking a lantern staff from the dispenser crate and trying to equip it Antilia crashed. After restarting I tried to equip it again, and it crashed a second time. After dropping the staff and then picking it back up I was able to equip the staff without crashing the client. |
Tuesday, September 21, 2021
New Task Created!The log files are becoming rather cluttered with events and debugging text. Clean up the debugging text at least. |
Status changed from
In Progress
to
Complete
Reason:Fixed in v0.9.2e |
Status changed from
In Progress
to
Complete
Reason:Fixed in v0.9.2e |
Status changed from
In Progress
to
Complete
Reason:Fixed in 0.9.2e |
Status changed from
In Progress
to
Complete
Reason:Fixed |
New Task Created!The player should not be able to cast unless they are standing still. |
New Task Created!The interaction distance is too far. Players can easily interact with objects that are ~30' away. |
New Task Created!Trees do not require enough damage to fall. A couple hits with an axe and they're down.. |
New Task Created!When a fish bites there is a disruptive pause as the audio file is loaded. Loading resources via the repository incurs a long delay compared to the development client. This delay is triggered when a fish is caught and the fish float "bloop" and reward sound are loaded, and are very disruptive to the fishing experience. |
New Task Created!The grilling audio effects (sizzling, etc.) are playing continuously and not stopping anymore when items are removed from the grill. |
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