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My focus right now is on preparing Antilia for the start of weekly test sessions (check last week's post for more information on my testing plans). I've created a short to-do list of the most critical items and I am crossing them off as quickly as I can.
Below is a list of the items I crossed of this week. This first round included a lot of "low hanging fruit" such as disabling debug and development features that shouldn't be available to players.
Here are the items that are still high on my list to get working before the upcoming tests. A few of these items I have already started working on, but they aren't to the point I can cross them off yet.
With my focus on preparing for testing I haven't been spending as much time on world building. I did find time to do a bit of writing, and now have descriptions for 27 new NPCs that I'll be adding to the Isle of Kasau in the upcoming months. As I've been writing these new characters up I've been giving special attention to the relationships between these characters and with the original NPC characters from the MMO that have already or will be returning.
The Isle of Kasau page includes a list of characters that appeared in the MMO event and which ones will be returning.
And finally a couple more weapons sets were added in late this week so I would have some screenshots to include in this weekly update! :)
A small selection of crossbows have been added. When crafting is added to the game I imagine these will be among the more difficult Taipii weapons to craft due to their complexity.
These crude blunderbusses have been crafted by Reisuii gunsmiths to be oversized and simplified for clumsy Taipii to use! Their primitive designs tend to jam slightly less frequently than other Reisuii guns. Be careful not to shoot your eye out!
That's all for this week. Thanks for reading!