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jeff

User Profile

Lead Developer
About: I've been working on Antilia for quite a few years. I handle project planning, game design, web development, and art direction and creation.
Interests: Art, Computer Programming, Graphic Algorithms, Nature, and Science
Website: http://rightbraingames.com
Joined: Thursday, January 1, 1970 1:00am

Recent Activity

jeff
Saturday, May 18, 2019 9:41pm
jeff created a new forum topic: Aquatic Biomes and Atmosphere (WIP).
jeff
Wednesday, May 8, 2019 2:24pm
@Thorn222 Beta is a ways off. We're working on a fishing alpha / demo right now, but don't have a set release date. I'm aiming for the 3rd quarter of this year.
jeff
Saturday, May 4, 2019 4:34pm
jeff created a new forum topic: Video: The Day/Night Cycle and Preparations for Fishing.
jeff
Saturday, April 27, 2019 4:01pm
Thanks, @THORN222. Glad you like what you see!
jeff
Saturday, April 20, 2019 3:32pm
jeff created a new forum topic: Video: Team Meetings and Task Updates.
jeff
Thursday, April 11, 2019 2:41pm
Thanks, pennybrenda!
jeff
Sunday, April 7, 2019 3:41pm
jeff created a new forum topic: Video: Launcher and the Publish System.
jeff
Saturday, March 23, 2019 5:37pm
jeff created a new forum topic: Roadmap to the Fishing Alpha.
jeff
Saturday, March 9, 2019 5:46pm
jeff created a new forum topic: Video: Experience, Falling Trees, and Weapon Trails.
jeff
Sunday, March 3, 2019 6:08pm
jeff posted on the topic: Video: Improving Hand Tools with Collision Detection.
jeff
Sunday, February 24, 2019 3:06pm
jeff created a new forum topic: Video: Improving Hand Tools with Collision Detection.
jeff
Monday, February 18, 2019 2:14pm
jeff posted on the topic: Introduce yourself ^__^ !.
jeff
Saturday, February 16, 2019 7:37pm
Yeah, I've heard 'bear' come up a few times now. And I agree on the other bloodlines - one of the things I've been thinking about is how to get each bloodline to offer more options and personality.
jeff
Saturday, February 16, 2019 6:09pm
That's some great feedback KaleoManokit, thanks!
jeff
Sunday, February 10, 2019 6:10pm
Thanks, x0Grey0x, and welcome back.
jeff
Saturday, February 9, 2019 10:18pm
jeff created a new forum topic: Video: Energy, Attach Points, and Atmospheric Rays.
jeff
Saturday, February 2, 2019 2:49pm
jeff is now friends with MTfilougamer.
jeff
Saturday, January 26, 2019 5:21pm
jeff created a new forum topic: Video: Improvents for Internal Testing (Version 0.7).
jeff
Sunday, January 20, 2019 8:42am
@Thagrahn - Yeah, slowly all these parts I've been working on for the past couple of years are starting to work together, it's been really encouraging to see.
jeff
Sunday, January 13, 2019 4:12pm
jeff created a new forum topic: Video: Critical Look Before Internal Testing.
jeff
Wednesday, January 9, 2019 2:42pm
jeff posted on the topic: Antilia Character Creation Demo error?.
jeff
Wednesday, January 9, 2019 2:40pm
Thanks, Sunflare!
jeff
Monday, January 7, 2019 8:43pm
jeff created a new forum topic: Video: Highlights of Antilia's Development in 2018.
jeff
Monday, January 7, 2019 8:40pm
@Nixon Waker - Yeah, still at it. I recently uploaded an update to YouTube - a bit of an end of year summary, but it appears I never posted the video here. I'll add a link in the forums.
jeff
Friday, December 21, 2018 11:44am
jeff posted on the topic: Can't share new character..
jeff
Saturday, December 15, 2018 6:29pm
jeff created a new forum topic: Video: Northern Islands Work in Progress.
jeff
Thursday, December 13, 2018 9:03pm
Yeah, your existing characters should continue to work. I'll be sure to mention it on the download page if previously created characters won't load in a new version.
jeff
Thursday, December 13, 2018 3:07pm
@Sin Shadow Fox - There are no new features in version 8.2. The purpose of the version was strictly to keep the Character Creation Demo up-to-date with changes and improvements I've been making to the Antilia core.
jeff
Saturday, December 1, 2018 10:02pm
jeff created a new forum topic: Video: Brainstorming Antilia's Northern Islands .
jeff
Monday, November 19, 2018 9:06am
jeff posted on the topic: Crash on startup if normal mouse not plugged in.

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