guest    Login  Signup

search 

home news about media forums community download
Forums . Development Blogs . Video: Experience, Falling Trees, and Weapon Trails

Development Blogs

Design and Technical Posts from the Development Team

Currently: 39 Topics, 92 Posts

Video: Experience, Falling Trees, and Weapon Trails

jeff
Lead Developer
Jen: M
For the past couple weeks I've continued making progress on hand tools and skill disciplines. I am very happy with how this has progressed and the new effects and game systems that have been added along the way.

One thing I omitted to mention in the video is that the trees do get saved when they are cut down, which has left the upper region of this island near the pond a bit thin. I do plan to add a mechanism by which the trees will grow back in the future.

Saturday, March 9, 2019 5:46pm
Jeff Leigh - Lead Developer - Right Brain Games
Noxious Skunk

Jen: 120
Like how this game is shaping up. Having those weapon trails really does add in some visual elements to the game. Nice to also see that gaining experience is beginning to shape up too, as well as cutting down trees.

And the lore tracker you mentioned at the end of the video is something that will be interesting for us who's invested in the world. Can't wait to see what you come up with that.
Saturday, March 9, 2019 8:54pm
Page: 1

You are not currently logged in. You must first log in to post a reply.
Frequently Asked Questions Development Team

Antilia - Copyright © 2017 right brain games