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Video: Energy, Attach Points, and Atmospheric Rays

jeff
Lead Developer
Jen: M
In February we'll be working to get more gameplay features into Antilia including visual equipment, skill icons with warm-up and cool-down, and basic character progression. This week I also had a bit of fun working on new trees and implementing atmospheric rays as a post process effect when deferred rendering is enabled.

Saturday, February 9, 2019 10:18pm
Jeff Leigh - Lead Developer - Right Brain Games
Page: 1

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