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MatterInMotion

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Joined: Monday, January 26, 2015 7:13pm

Recent Activity

MatterInMotion
Tuesday, October 31, 2017 1:06pm
MatterInMotion posted on the topic: New Antilia Screenshots and Toi Landscape Tool.
MatterInMotion
Friday, November 18, 2016 6:37am
A good demo is still the best way to get people hooked.
MatterInMotion
Thursday, October 13, 2016 1:29pm
No, it won't be free, but I think Jeff plans to release the game engine and tools as Open Source.
MatterInMotion
Tuesday, August 2, 2016 5:44pm
MatterInMotion posted on the topic: Making bloodlines unique without disrupting game balance.
MatterInMotion
Tuesday, May 31, 2016 6:36am
I actually like the idea of no/few swords. And "primitive" weapons like axes, spears, bows or slings offer just as much potential for interesting game mechanics, crafting and combat.
MatterInMotion
Monday, March 14, 2016 11:12am
MatterInMotion posted on the topic: Weaponry: What weapon do you want to wield?.
MatterInMotion
Saturday, January 16, 2016 9:50am
When it's done ;P
MatterInMotion
Monday, December 7, 2015 11:10am
MatterInMotion posted on the topic: Whatever.
MatterInMotion
Wednesday, March 18, 2015 5:33pm
MatterInMotion posted on the topic: Antilia No Longer Targeting an MMORPG.

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