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jeff

User Profile

Lead Developer
About: I've been working on Antilia for quite a few years. I handle project planning, game design, web development, and art direction and creation.
Interests: Art, Computer Programming, Graphic Algorithms, Nature, and Science
Website: http://rightbraingames.com
Joined: Thursday, January 1, 1970 1:00am

Recent Activity

jeff
Saturday, August 19, 2017 1:52pm
Have to agree with you there, Nuclear. It's a good problem.
jeff
Wednesday, August 16, 2017 2:38pm
@WolfStar - I don't have any estimate on how long it will take to build the whole game, but I have announced that I am working to have the game in testing again in 2018.
jeff
Wednesday, August 16, 2017 2:36pm
@Syber Huskii - We don't have a price for Antilia yet, but I would like it to see it on platforms like Steam, etc. (Putting together a 3D game like this is a LOT of work, our team is very small and can only work on the game part-time as we have day jobs. Releasing the game on Steam may give us the option to spend more time building and adding content to Antilia.)
jeff
Wednesday, August 9, 2017 7:25am
Going pretty good here. How are you, FurryHusky?
jeff
Saturday, July 29, 2017 10:56am
jeff created a new forum topic: Development Live Stream - Saturday July 29th, 2019.
jeff
Monday, July 17, 2017 3:22pm
Hello, Syber Huskii. Welcome to Antilia!
jeff
Saturday, July 15, 2017 7:10pm
I'll send you a PM, AnimalArcher.
jeff
Tuesday, July 11, 2017 7:30am
@Noxious Skunk - Welcome back. I've been making a similar effort myself lately, working to get more updates out as we draw closer to the next round of testing.
jeff
Saturday, July 8, 2017 1:54pm
jeff created a new forum topic: Map Development Live Stream.
jeff
Tuesday, June 27, 2017 3:15pm
jeff created a new forum topic: Technical Blog #5 - Real-time Triangulation of Convex N-Sided Polygons.
jeff
Tuesday, June 27, 2017 7:14am
jeff posted on the topic: Hello from an old friend.
jeff
Monday, June 26, 2017 2:16pm
jeff posted on the topic: Introduce yourself ^__^ !.
jeff
Thursday, June 15, 2017 12:04pm
jeff posted on the topic: An Impromptu Antilia Q&A via Discord.
jeff
Saturday, June 10, 2017 9:10am
jeff created a new forum topic: An Impromptu Antilia Q&A via Discord.
jeff
Saturday, May 27, 2017 7:55am
Going well. I'm planning the next update.
jeff
Friday, May 19, 2017 6:47pm
jeff is now friends with Dextor12.
jeff
Wednesday, May 17, 2017 7:23am
Sorry, another month snuck by on me. It has been a very exciting month: Work on Toi Canvas has concluded for now as I shift my focus on Terrain rendering for Antilia. Documentation has been a bit of a theme the past few week as well - documenting the Toi Engine and writing an up-to-date Design Document for Antilia. I'm also working on a shift in the way I approach social media for both projects.
jeff
Monday, April 24, 2017 11:50am
@Thagrahn: Yeah, I've been focusing a lot on engine and tool improvements. I'm anxious to get working on the game again.
jeff
Monday, April 24, 2017 11:49am
@DFC1: I'll be making more videos as things progress, trailer is a ways away right now.
jeff
Wednesday, April 19, 2017 11:02am
There have been a few new updates - including a bit of work on the Reisuii. See the Blog section.
jeff
Thursday, April 6, 2017 9:32am
jeff posted on the topic: Toi Milestone Reached and Work Begins on the Reisuii.
jeff
Monday, April 3, 2017 6:19pm
jeff created a new forum topic: Toi Milestone Reached and Work Begins on the Reisuii.
jeff
Friday, March 24, 2017 11:08am
jeff posted on the topic: About the Character's stances....
jeff
Wednesday, March 8, 2017 9:43pm
Ah... I had heard that some browsers were going to start warning on all http sites this year. I'll see about moving this site to require a secure (https) connection.
jeff
Friday, March 3, 2017 4:27pm
Thanks. It is nice to hear sometimes. (I haven't forgotten that a blog post is about due, I needed to take a bit of an improptu break this week.)
jeff
Monday, February 27, 2017 9:21pm
jeff is now friends with Mariner87.
jeff
Thursday, February 16, 2017 6:26pm
jeff posted on the topic: Antilia Steam Group Invite.
jeff
Thursday, February 9, 2017 1:42pm
I don't know anything about Stencyl myself. I'm more on the programming/math side of game development,where Stencyl appears to be one of the high-level game creation tools. Have you tried searching for a collision tutorial/demo on YouTube for Stencyl?
jeff
Tuesday, February 7, 2017 9:11am
No worries. It's a bit like requests for a "release date" - in cases of large games that will go through alpha, beta, and possibly early access what exactly is the "release date"? The day the project goes out of Early Access? I prefer to focus on just taking Antilia each step forward.
jeff
Friday, February 3, 2017 2:37pm
I don't try to calculate a % complete anymore, DFC1. That requires maintaining a gigantic list of all things that will ever need to be done, whereas I use a more iterative "what are my current and next goals" approach to development.

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