guest    Login  Signup

search 

home news about media forums community download
Forums . Development Blogs . Video: Use of Commercial Assets

Development Blogs

Design and Technical Posts from the Development Team

Currently: 23 Topics, 65 Posts

Video: Use of Commercial Assets

jeff
Lead Developer
Jen: M
I've recently purchased some commercial assets for use of Antilia. I'd like to make judicious use of such resources such that the development team is making good use of it's time. What do you think about the use of these meshes and textures in Antilia?

Saturday, July 28, 2018 3:01pm
Jeff Leigh - Lead Developer - Right Brain Games
WWWWWWWW
Jen: 64
Yea why not! I've read about what an enormous amount of time this can save developers. And, many assets are generic enough that one probably wouldn't notice them from one game to another, let alone the chance of even playing another game using the same asset.

The endgame is to have a world that a player could customize and import their own assets right? If given such a freedom, that means you could always substitute an asset with your own if it bothers you enough.
Saturday, July 28, 2018 4:33pm
Page: 1

You are not currently logged in. You must first log in to post a reply.
Frequently Asked Questions Development Team

Antilia - Copyright © 2017 right brain games