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Is this game dead, it would suck badly if it is?

Zaiden Algera
Jen: 10
(exactly as the title stated)
Thursday, March 3, 2016 9:06pm
jeff
Lead Developer
Jen: M
No, worked on it a bit yesterday as well as today. I'm just not providing updates as often until it makes sense to do so.
Thursday, March 3, 2016 9:28pm
Jeff Leigh - Lead Developer - Right Brain Games
Fang
Writing Team
Jen: 68
Do you think something along the line of weekly spark-notes of tech stuff could be a good idea? Just to keep people more confident that stuff's getting done?
Wednesday, March 9, 2016 10:22am
I'm not particularly great at anything, but I'm definitely adequate at everything.
I like that. I can do anything I want.
jeff
Lead Developer
Jen: M
I've considered a few ideas along those lines in the past. Perhaps a 'development status' page that could replace the Download page for the time being with more details on what has been done and what needs to be done. A 'ticker' that shows recent project commit descriptions might be interesting as well.
Wednesday, March 9, 2016 11:46am
Jeff Leigh - Lead Developer - Right Brain Games
Spyred

Jen: 76
Quote by Jeff Leigh:
....A 'ticker' that shows recent project commit descriptions might be interesting as well.


The twitter account might be handy for that one. ^_^ I'm not sure how it works 'cause I don't have one but I've seen web page widgets (or whatever they're called...) where they have the last few tweets listed there.
Wednesday, March 9, 2016 10:05pm
blueslyster

Jen: 101
Long as the twitter account is used for that and not personal use it should be fine...
Wednesday, March 9, 2016 10:40pm
Sly da' Talikus aka LongSly
I will mallet all who question me! O.O
jeff
Lead Developer
Jen: M
There is an Antilia twitter account on the homepage of course - but I'm wary of using that to post daily technical updates (which for now continue to be mostly regarding Toi Studio and the tools I'm building). Previously, I've tended to post to social media when there is a good reason for people to drop by the website and or respond to something.

While working on Antilia or the Toi Engine, most days that I get to work on the game I spend crossing things off a very long running list of tasks. I was thinking of posting those as I cross them off as a sort of 'progress ticker', but that's probably pretty meaningless stuff for the most part if you're not a programmer. (For example my current whiteboard is full of tasks revolving around how Toi Studio "builds" a new version of a project. It probably doesn't mean much to anyone else, but for me it's a significant step forward having a "Play" button that packs up all the current changes and runs Antilia with those changes so they can be tested in-game.)

Sometimes there are work in progress screenshots I pass around the dev team - but I tend to save those and filter them down to just the most interesting for use in blog posts.
Wednesday, March 9, 2016 11:25pm
Jeff Leigh - Lead Developer - Right Brain Games
jeff
Lead Developer
Jen: M
I'm going to move this discussion to another thread.
Thursday, March 10, 2016 2:55pm
Jeff Leigh - Lead Developer - Right Brain Games
Zaiden Algera
Jen: 10
Quote by Jeff Leigh:
No, worked on it a bit yesterday as well as today. I'm just not providing updates as often until it makes sense to do so.


That's good to hear, maybe you can make a Trello for the game? (idk, just a thought)
Monday, March 14, 2016 4:53pm
Page: 1

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