I first heard this song from a Extra Credits video at the end and decided to look it up. Apparently was from a 4 disc huge collaboration album on OCRemix (free to download the album from the main site, feel free to donate). Had me picturing what music you may hear in a city of Antilia, or atleast a world where you can holster your weapon casually without anyone being in fear or paranoid. Then I saw this fan-art picture of Meli from MAiZ while listening to the track and had me thinking even more deeply; everyone is pretty much wearing the same style of clothing regardless the content... be nice to see something revolutionary.
Saturday, October 31, 2015 2:23am
Sly da' Talikus aka LongSly
I will mallet all who question me! O.O
A lot of ideas I have for Antilia start out as dreams, but just as often they are story sequences that start playing out in my head like a movie when I listen to a particular piece of music.
Lately, listening to Visions from the Unbreakable soundtrack has inspired new ideas as to how the world changed for a group of early Nomadic Taipii when they discovered a world of ancient cities lit by magic beyond the Wandering Lands on Orliia.
EDIT: There is a new track for Antilia I'd love to post that inspires a lot of similar imagery, but I need to determine if I have the rights to link it outside of the game before posting it.
This isn't all of my favorites but obviously I have to stop somewhere otherwise this might be miles long. :/
For this post at least I'm going to cover just some of the video game based instrumentals I liked. I really just couldn't pick "one". X_X
So yeah, in no particular order, here it goes. XP
Fahrenheit - Waking up in a middle of a burning building. The structure is starting to crumble and give weight to the fire. Making a dash down the wreckage that adds obstacles in your path, desperate to get to the exit. As you get closer to the exit, more of the building falls faster, in bigger chunks. The exit is in front of you with the building crumbling above, behind, and ahead of you. You jump towards the exit.
Great Escape - Aftermath - Just have to get away from it all. Stress, pressure, responsibilities, decisions, public noise, light pollution. Just to enjoy the sight, feel, and essence of nature's beauty of grass, trees, birds, wildlife.