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New Years Social and the Behind-the-Scenes Live Stream

jeff
Lead Developer
Jen: M
For the past few months Antilia has been the sort of project that makes for a messy space. In order to move Antilia forward, I've needed to take half the game apart to get at the inner workings. I'm adding a new 'game mode' system based on what equipment is being worn, as well as working on improvements to the skill system and inventory. Consequently, there are bits of Antilia laying all over my virtual workbench - a character creation system disconnected and laying on the floor, a shiny new 3D inventory system, and broken UI elements scattered across my desk. Anyone who saw Antilia in that state might wonder if the game could be put back together again.

Which is exactly what I've been working on for the past two weeks. While there is still a lot of work ahead for Antilia's gameplay systems, it's time to prepare for...

Antilia's Annual New Year's Social!


As is our custom here we'll be bringing the Antilia server online December 31st to celebrate the new year, and this year we're bringing in a bit of inspiration from Ariiel. This special social event will include fireworks to launch, magic-powered festival decor, and (if development time permits) fur dye patterns.



In addition to the visible changes, Antilia has also received some modest performance improvements. I focused this effort specifically on Base Camp, resulting in around a 30-50% FPS increase on my system. Whether or not there is an improvement on a particular computer will depend on whether the game is being restricted by CPU speed or GPU render operations.



The Antilia Behind-the-Scene Live Stream Returns!



As I mentioned not long ago in the forums, I was able to relax my work schedule recently, and this has allowed me to spend more time working on Antilia. With this extra time, I can finally resume broadcasting our weekly behind-the-scenes look at Antilia. I plan to move the format of these streams back to our original format, so that they focus on creating content for Antilia, discussing what's new each week, and answering your questions in live chat.

Our next live stream will be:

  • December, 14th at 12:00 PM Mountain Time (11:00AM Pacific, 1:00 PM Central, 2:00 PM Eastern)
  • It will be hosted at: www.twitch.tv/rightbraingames
Future stream times will be announced in the "Upcoming Events" section of the homepage. Hope to see you all there!
Saturday, December 13, 2014 6:03pm
Jeff Leigh - Lead Developer - Right Brain Games
WWWWWWWW
Jen: 47
I am so excited! The performance enhancements will be great for the friends with slower machines.
Saturday, December 13, 2014 6:19pm
Raccoonstorm
Jen: 30
A chance to play! And on the event with fireworks no less! Hehe.....heheeeee....heh...

Fun! And I'm happy your work schedule has relented a bit, I missed the weekly behind-the-scenes.
Saturday, December 13, 2014 6:25pm
Jump and press the O button, Sly.
KnowingNothing

Jen: 38
Awesome. I like the wings. Seems like they are on the right place this time, tho i miss Navi :D
Saturday, December 13, 2014 6:25pm
blueslyster

Jen: 99
This may be the start of the Antilia Fashionistas...

Quote by KnowingNothing:
Awesome. I like the wings. Seems like they are on the right place this time, tho i miss Navi :D


Error Navi. :3
Saturday, December 13, 2014 8:28pm
Sly da' Talikus aka LongSly
I will mallet all who question me! O.O
Spyred

Jen: 76
This certainly looks like it's going to be a great event. Can't wait! :D (("Actually yes you can." Oh ok...))

Also, good to hear the livestreams will be back. I'll still end up missing them as usual but I do watch the recorded versions in the end. Keep up the good work team Antilia! ^_^
Saturday, December 13, 2014 8:54pm
AmmyRos
Jen: 11
Nice. Haven't had a chance to play this game for a very long time, so I look forward to this. =^-^=
Saturday, December 13, 2014 11:48pm
jeff
Lead Developer
Jen: M
Here's the sample fur dye pattern I created in the live stream, for those that wanted to see the final product again:

Sunday, December 14, 2014 1:33pm
Jeff Leigh - Lead Developer - Right Brain Games
WWWWWWWW
Jen: 47
Cool!
Monday, December 15, 2014 12:03am
Raccoonstorm
Jen: 30
...yeah the tatto is wonderful! and... fluffy.

So fluffy
Monday, December 15, 2014 6:51am
Jump and press the O button, Sly.
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