If you're wondering why things have been a bit quiet - we've got some big changes in store for Antilia this year. As much as we want to always keep the community up-to-date on what we're working on, the past few weeks have been a perpetual case of "with just a few more days of development this will be really cool!"
After the April Fools event we returned our attention to Toi for a few weeks, but for this post I'd like to focus on what we worked on primarily in May - buildings. In late April I determined that the one thing that was really preventing us from moving players on to the Antilia Mainland was the lack buildings for the cities - we're now set to resolve that soon.
Rather than try to describe the system, I've recorded a video in which I use the new editor to create a building in the game:
I honestly believe that the addition of player-owned properties will radically improve Antilia. With a few additional performance and gameplay improvements, Antilia will finally deserve a 24/7 server.
I'd love to hear everyone's comments and questions, so please post them in response to this thread! To answer those questions and well as to demonstrate additional features of the building system, we will be hosting a live stream event next week on Tuesday, June 10th at 7PM Mountain Time. (If you can't attend, there will of course also be a recording.)