Monday, April 12, 2010 4:34pm
Antilia's development has continued to march forward over the past few weeks, as I rounded out the Antilia Editor by fixing bugs discovered by our volunteers. There was a little downtime due to illness, but also because it's good to take a break at times and think about the next set of goals.
Right now I'm experimenting a bit on how to go about solving the next set of challenges, so I'm going to bite my tongue on the details until I can say for certain. Overall, of course, the goal is to continue marching toward a new game client, and I'm happy with the progress thus far.
This week's concept art is particularly interesting - as it involves the combined work of two volunteers. Carl Hatburg
has submitted several descriptions for various plants found scattered in the world, and using those descriptions Ravenflight
brought them to life. Thanks, guys!
Plant Concepts by Ravenflight
There is also a larger version of this image here.